Blood

by Lee Hamrick

screen shot Had enough of slobbery, jagged-toothed aliens? That's understandable--practically the entire gaming world has spaced out (contrary to the gaming community's usual rock-solid sanity), taking inspiration from grainy print supermarket tabloids heralding alien abductions. From old standbys like Doom and Duke Nukem, to as-yet-unreleased titles such as Prey and Unreal, every 3D action game, it seems, is boldly going where no man (but the whole first-person 3D genre) has gone before.

Get ready for a change.

Developer Monolith Productions (check out our exclusive Q&A), with the help of 3D Realms, has gone back to the good old days of three-eyed supernatural evil in its follow-up to Duke Nukem 3D--viciously and viscously titled Blood.

the devil made me do it
Tentatively scheduled to make its debut at the end of this year, Blood makes no bones about its horrific origins. Enter into this chilling, haunted-house world and adopt the role of an embittered member of the Cabal cult. Dedicated to the worship of a (thankfully) mostly forgotten, thoroughly vile deity named Tchernobog (pronounced "churn-o-bog"), you have sacrificed and tortured, murdered and maimed. Time and time again, however, your reward for such faithful service has been empty promises and requests for even more soul-damaging acts. Enough is enough!

Initially armed with only with a trusty, devilishly inspired pitchfork, it's time to take on former fellow cult members and their despicable undead allies in a quest for revenge that will make a brave man turn his heels and run like the wind.

give me more monsters!


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